Jul 062014
 

Hi guys.

The leaders/FCs of various NPSI communities in EVE are currently discussing a brawl to be had between fleets lead by FCs from all of those groups.

Would this be something you are interested in? Answer the poll so we can get a read on things.

Would you be up for this event?

View Results

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Notes: Fleets limited in numbers around 50 per fleet – maybe more if the interest is there; Most likely in lowsec; Close Range fits so we’re all in each others faces. All fleets are NPSI to one another and so on.

Jul 012014
 

Those of you who joined in the first CSM 9 Town Hall back on June 22nd will have heard me say that I wished to run a project relating to any potential future corporation/alliance revamp, and how such a thing could benefit the numerous social groups in EVE.

Well here I am.

First up what do I mean by “social groups”. Usually these are 2 or more individuals with a shared interest coming together to undertake that interest outside of other ties, familial or employment related. Borrowing from wikipedia (I know, I know), I found this list of definitions which works even better:

Common motives and goals
An accepted division of labor, i.e. roles
Established status (social rank, dominance) relationships
Accepted norms and values with reference to matters relevant to the group
Development of accepted sanctions (praise and punishment) if and when norms were respected or violated

In EVE terms, the following are what I would class as the prime examples of social groups:

  1. Incursion communities such as Warp to Me, Incursion Shiny Network or The Ditanian Fleet and many many more.
  2. NPSI / Open Roam groups like RvB Ganked, Spectre Fleet, Redemption Roams or Stille Gewalt
  3. Groups from outside communities that wish to enjoy EVE’s content together without leaving the potentially disparate corporations they are in. Examples being the SIG’s famous in the CFC, forum based groups like those in the Teamminmatar channel, shared language communities and so on.

For those interested in my current thoughts on the issue have moved beyond simply allowing the creation of truly public fleets. Currently I would love to see social groups/communities in EVE be more than a chat channel and potentially a mailing list. This could be done by merging both of those as the key systems the group coalesces around, with membership of one granting immediate access to the other. Combine this with greater granularity of roles for those assigned them by the community. Roles that potentially allow some people to moderate the chat, some to moderate the mail systems, or others to form fleets that any members of that community can access just like they would a corporation fleet, fleets that can inherit standings from their FCs, that have built in kill logs, allows some people to post operations in a group calendar (rather than relying on outside sites and tools) and so on and so on. Effectively a corporation without the shared assets, hangars, taxes, and all the other useful aspects that cause people to come together under a corporate banner.

This is where I need feedback. I have my own ideas, some of which I have wrote about above and in the past on my weekly Crossing Zebras column, but the larger the level of feedback the better.

When providing feedback try to use concise explanations, with plenty of obvious keywords, this will make it easier to scan and get that feedback centralised for when and if the time comes. 

NB: Feedback is welcome either in the comments on this blog, or in the matching thread on EVEO.

 

Jun 222014
 

Green Gambit was the guest FC for the past weekend’s Ganked roam – Ganked 121: Big Numbers – and from the looks of the killboards, he got you into some fun engagements.  He wrote a few words about the night, and I am copying them below for your perusal.

Taking a break from the usual start points, the fleet gathered in Khanid Prime, with our blinky friends sitting at a safe-spot in Efa. The first big number of the night is the size of the fleet, over 200, and a lot more than I’ve fleet-commanded before.

Almost as soon as we departed scouts reports finding some Gilas in space 5-jumps into null-sec in BX2-ZX. The fleet started making best-speed to Efa as the Gilas were found, engaging some Dominixes in an asteroid belt. More scouts went to support with the bulk of the fleet still around eight jumps out. We’ve travelled little more than another jump, when it’s reported that two Archons have warped into the belt to support the Dominixes. The race is now on to get enough of the fleet into the system to hold the Archons in place…

Meanwhile half a dozen Vexors have setup on the gate in I1Y-IU – I expect them to run as the fleet pours into the system so tell people to ignore them – the Archons are our primary concern.

Unfortunately we’re just a little too slow, and the Archons manage to warp out of the belt. The Vexors are still there, so the rear of the fleet takes out those, and the front of the fleet kills the Gilas. A good start with us already scoring more kills than I expected from quiet Querious.

We regroup in Z-UZZN and the scouts head back on ahead looking for things to kill.

The rest of Querious is, as expected quiet, but the scouts report an INK Tengu/Scimitar fleet sat on a gate on our route in 4-07MU. Sounds up our street, so we jump into them, and the fight is on. Their logi is around 40km away, so that’s our primary. At the point the FC’s internet connection start to play up and he gets disconnected from the game – however plenty of people step-up and call targets during the fight. A huge thanks for that.

We’ve got a lot of battlecruisers in fleet and chasing down the Scimitars is slow progress, meanwhile we’re steadily losing ships. Cosmo drops a can on-grid, 300km from the fight that allows some of the slower ships to bounce into the middle of the fight and we start to make better progress on the Scimis. The fight continues for nearly 20 minutes, with us steadily burning down Scimis, as they slowly take our fleet. It’s a fairly even match and seems like it could go any way until we get down to the last few logistics, we’ve still got enough DPS on the field to explode them, and as the last Scmitar explodes, we catch a handful of Tengus before the rest of them warp off. Only 36 kills.

The remainder of the fleet are scouted back to Khanid Prime, and the fleet reform three jumps away in a Ganked regular location, Agil for part two. We have a bunch of ships left-over from part one, meanwhile everybody else re-ships – mostly into frigates.

We set off for part two around 22:00 with over 100 pilots still in fleet (roughly the same number we started with the first time I ran Ganked) and head down to Keberz and HED-GP. Surprisingly there isn’t much of a camp and what’s there flees. We roam along the Catch-Providence border to T-RPFU, catching a couple of kills on gates as we go.

Our scouts suggest that the activity in southern Providence looks more interesting, so we u-turn and go back into D-GTMI and then FSW-3C. As we’re warping across FSW one of the scouts reports that numbers in local in D-GTMI have increased, and finds a BNI Harpy fleet. We u-turn and warp back to the D-G gate meaning to setup as they jump in. Unfortunately we don’t have time and they start to come into local as we’re in warp. We’re landing at zero, so jump back into D-G to give us time to get setup.

There’s a BNI Flycatcher on-grid so it’s called target immediately, and BI start coming in. Unfortunately BNI have fallen for the general null-sec malaise where they can only win a fight when there’s no opposition. I’m dead and out of the fight before I even cycle my guns on the Flycatcher. However once again other members of the fleet step-up and call targets, and despite BNI’s attempting to head-shot everybody who speaks up, we actually get a semi-decent fight.

Eventually though BNI kill everybody willing to speak-up so I fleet-warp the remainder of the fleet to a planet, and we head back out to HED-GP. Scouts ahead report the route clear, however after a couple of jumps the Harpies are reported chasing us, with their ‘ceptors practically on top of us. We get to HED-GP and the remaining ships pause to kill the ‘ceptors whilst the pods run for safety. As the Harpies jump into system ew warp to the Keberz gate and jump out.

At time of writing we scored 7.63bn ISK dead from 77 kills, so all-in-all it was a pretty good night.

Leshrac86 was also present and he made this video of the roam:

Jun 142014
 

A great discussion just cropped up in the RvB Ganked channel and it lead to this post.  To cut a long story short, RvB Ganked (otherwise known as a vehicle for my ego) is lacking two things.

Firstly a video that does a great job of introducing Ganked to newbies/those unfamiliar with Ganked and public fleets in general. 

This would be a great thing to have at hand to show off to folks with.

Secondly, we are also lacking a 15 second Alliance Tournament advert video. We should totally rectify this. Rules are found here:

General Rules
All video material must be Eve related!

The item/service being advertised must be Eve related.

The advert must be suitable for all ages.

Content must be respectable (no attack ads) and suitable for broadcast.

Adverts must be in English.

The quality of the advert must reflect positively on EVE itself, we will work with you on improving the quality of the video until we can accept it. The earlier you get in touch and send us material the more we will be able to advise you, the closer to the event we are the less time we will have to help you.

The deadline for each weekend of the tournament is midnight on the Wednesday of that week. That’s August 13th, 20th 27th and September 3rd. If accepted your advert will be shown on all the subsequent weekends of the tournament. Please keep in mind if you want to be sure your advert will be included please submit it at least a couple days earlier.
Technical Rules
1920×1080 resolution with a 1:1 pixel aspect ratio, failing this you can submit as 1280×720, adverts will not be accepted in any other resolutions. Video should not contain black bars either horizontal or vertical.

Either 30 or 29,970 frames per second, adverts will not be accepted at any other frame rate.

15 Seconds long [img]exactly[/img], adverts will not be accepted if longer or shorter.

We suggest the video is delivered as a Mov or mp4 file with H.264 as a compressor at 15 to 20Mbps, WMV is also acceptable, MKV are not.

Video quality is more important than small file size!

Anyway lets brainstorm a few ideas in the comments as the weekend moves on, and we can start blagging people into doing us huge favours and making videos!!!  

FYI: Ganked logo is here.

Jun 072014
 

RvB-Spring-Cup-forum_banner

 

Day one is over. 

This isn

 

Anyway, vote for your player of the day from the Spring Cup by posting in the comments to this post.  A rough list of characters who flew today can be found be looking over the killboard for the system:

http://eve-kill.net/?a=system_detail&sys_id=132&view=kills or check the thread here for a rough idea of teams: http://rvbeve.com/forums/index.php/topic/7819-the-rvb-spring-cup-a-team-tournament/

Go back to around 14.00 EVE on the 7th June 2014.

They’ll win a Navy BC of their choice.

 

 

May 272014
 

RvB-Spring-Cup-forum_sig

 

On the 7th & 8th June, RvB will be holding a tournament for its members, the RvB Spring Cup. A tournament with a prize poll of around 20 billion ISK.

The Spring Cup tournament will comprise of 5 man teams duking it out across a Double Elimination format with the following limitations and rules:

Points:
We will be using a points system as with the AT, SCL & NEO. This will make for more interesting matches as the points & rules do not allow you to just bring 5 mallers!!!
Teams are responsible for providing their own ships and fittings.
Teams have a maximum of 30 points to invest in the following ships:

Logistics Cruiser – 13
T1 Logistics Cruiser (Augoror, Exequror, Osprey, Scythe) – 10
T1 Cruiser – 7
Electronic Attack Frigate – 5
Pirate Frigate – 4
Faction Frigate – 4
Assault Frigate – 4
Interceptor – 3
Destroyer – 3
T1 Logistics Frigate (Bantam, Burst, Inquisitor, Navitas) – 4
Tech 1 Frigate – 2
Tech 1 Industrial Ships – 3
Ships not mentioned in this list are not allowed.

Fittings:
Tech 1 & 2 modules are allowed
Faction and officer modules are not allowed
Tech 1/2 Rigs are allowed
ECM target jammers are not allowed
ECM target jammer drones are not allowed
Only one local repair module per ship
Only a logistics cruiser or logistics frigate may use remote repair or capacitor transfer modules
All implants are allowed
All boosters (drugs) are allowed
Faction ammo is fine. Pirate ammo is frowned upon (and will be demanded as tribute to the AT team anyway if you use it).
Faction drones are fine. Augmented drones are frowned upon (and will be demanded as tribute to the AT team anyway if you use them).
NO smartbombs
Boosting via command ships or tech 3′s is not allowed
NO Deployables. Only I will have one out, and thats an MTU.

Rules:
Teams will field a maximum of 5 pilots.
A MAXIMUM of 3 of the same ship types are allowed per setup. Example 3 x caracal 1x burst 1x random frig is fine; 4 caracal 1 x condor would be bad. This includes skinned ships.
Only one T2 logistics cruiser OR T1 logistics cruiser OR T1 logistics frigate per team.
The arena will be have a radius of 200km. Leaving this arena bubble will mean disqualification.
Teams will be allowed to warp to the arena before the match starts. However only at a range between 0km & 50km.
No podding – do so and your team will be disqualified.
No warping in the arena.
Matches to last 10 minutes. No more. (In the event of a tie, an extra 3 minutes sudden death combat will be added and the arena will reduce by 50km. First side to kill a ship wins the match).
If a team is more than 2 minutes late to a match, it automatically forfeits that match.
Team that goes into the Finals as the Victor of Match N, will be allowed to issue 1 ship ban per the final “Best of 3″.

 

The Spring Cup will be held on TQ over two days. Schedule of the matches is here

Now, I would like this event to be streamed and commentated upon, again as you see with the AT, NEO & SCL.  Currently we have some commentators lined up: Mizhir of the One Man Crew project, Connall Tara of Fly Reckless, RvB’s own Thecla Elark and Catalyst XI amongst them. Not all of these gents will be in a position to stream while commentating due to circumstances beyond their control. Connall is very much willing to be the host of the event, for instance constantly running on the RvB Ganked mumble with other commentators, feeding match commentary and between match chatter to a group of dedicated streamers, Mizhir and Thecla are both very technical individuals with a great depth of tournament experience who will give us that “real” feeling when it comes to the matches themselves. 

As I say above I would love for this to be streamed, and this is were the EVE streaming community comes in, I am looking for streamers who want to provide visual of the matches across the day, streamers who know both what they are doing and how to present this tournament in the best way to the viewing public, and in as professional manner as possible. You would also be in a position to commentate on matches along side the people named above as well. Done right and this could really work in your favour as free publicity for your streams, as well as for RvB.  I am even willing to provide a PLEX for your services as the tournament will take a lot of time to cover I am sure.

If you are interested, you can mail Mangala Solaris ingame, leave your thoughts in the comments to this blog or find me on the RvB Jabber from Wednesday onwards. I really am a stream novice, totally in awe of people who spend their time working that medium to its fullest, so anything you have to say on how to make this a reality will be appreciated.  If you have Jabber issues, give @Khador_Vess a shout on twitter for assistance.

Additionally I am looking for interested parties to help with refereeing on the weekend, team managament between matches and so forth. I have some volunteers from within RvB, but more is always good for that too, as the event is quite long over the two days.

May 252014
 

Last night we formed up for Ganked 117: No Duck left behind. Yes, it was a Drake night. While we had many many Drakes, as well as logistics, other missile ships and plenty of frigates, we had a surfeit of something else: a high number of people 100% new to the NPSI scene. And even to large scale fleets. This of course did not stop us roaming, it just made for a strange experience, the vets were super relaxed, comms reflected this and the new guys were damn eager, this is all well and good until things actually began to happen.

Of course events did not happen immediately, word of 200+ russians in BS over in FDZ etc came down during form up, but Drake night being what it is, no way could I burn us there while still accepting people – many of whom are new to Ganked and/or pvp in general (downside to the theme I suppose), by the time we do arrive they have done what they were in system to do and gone, not even a vodka and black bread party in BWF.

Move onto my planned route, and some gate campers pick off stragglers as we free burn through lowsec, retreating every time we even think about sending groups of us back (GIS basically do this for a living as utilising their skill set in a better way is too risky for them). Eventually we get into nullsec and start moving only for 5 Titan Bridge Legion to come and play. After much “jump into us” “no U” went back and forth, with neither side being willing to give, my fleet scattered on grid to chase random shit, I got bored and fleet warp us off, however PL chose that moment to come in. They follow us to our out gate were I make a snap decision to fight and its on.

We brutalise much of the PL logi and take down a bunch of expensive vultures, then they bring in the triage. We could still land damage on targets, however due to varied amount of sp/experience of mass pvp/general “huh”, our positioning isn’t amazing and much of our damage is wasted as by now the fleet was strung out following me (good work following me though :D), and so range was all over the place – that’s a downside to missiles. Still we did better against a smaller superior force than other groups (HAI PROVI) have done without access to caps and/or reship ability.

Reforming we were to help Ceofore Aideron lose a dread, however PL Nyxed that idea – the result of lots of miscommunication between Ceo & myself, and me trying to keep 100+ dudes entertained. Lowsec was mostly a bust as well, and Providence was pretty quiet. Ended the night shooting Alpha  :evil:

So a pretty quiet night. Not the highest scoring, although certainly well attended by pilots new to the NPSI scene, I just hope that all you new guys keep coming back and do not get soured on pvp by how the roam went. Seriously ask around, we often have stellar nights with good times on comms and awesome fights to be had. And if there is anything that Ganked can do to make the NPSI experience easy to pick up as a pvp newbie, let me know in the comments to this piece.

NB:  if you know anyone looking to FC an NPSI roam, get them to contact me, Ganked is always on the look out for guest fcs.

May 022014
 

i_love_my_fleet_hat-p148114099636262278z8nb8_400

Over the past two years and 10 months, Ganked has gone from strength to strength.

We have progressed from a gaggle of drunken fools with a shared taste in hulls liberally covered in sensor boosters, to an organised group of drunken fools with a shared taste in hulls that actually work.

Since July 2011 we have run over 120 roams (numbered and special events) scoring over a trillion isk in damage spread over some 13,500 kills, thats more than some corporations make in their entire lifetime!

Much of this success has been down to all of you.

The guys that come along week in, week out, or just fly when the theme is one you like the sound of. That so many you are willing to take part in the NPSI experiment, often flying ships considered expensive for such fleets, or in themes & doctrines that do not look they will work but that work anyway, is what keeps me FCing you all as often as I do and keeps me focused on making the NPSI scene in EVE, the best it can be.

However, it is not just you guys who have made the past 34 months some of the best times of my EVE career so far, but the many guest FC’s we have had along the way and I urge you as we push on into our third year of operation, to get your favourite guest FCs to step to the plate and take you all out to play. And if you know of anyone else who would be willing to guest for us, then get them to get in touch.  Let all FC wannabe’s – existing guests or otherwise – know to check out our public schedule for Saturdays that they can do, and to let me know so I can get details from them for the roam they want to run. 

(NB: For those wondering our past guest FC’s are Ali Aras, Alphastarpilot, Combat Mink, Green Gambit, Greygal, House2twist, Jayne Fillon, LuckyCCS, Mirrogod, Ne’rubis Tanthalas, Rebbeca Neresh, Roigon and Tgl3.)

Apr 302014
 

Hi guys!

Your friendly neighbourhood FC here.

It came to my notice while sorting the setup for Ganked 115 out, that many of you are HAC capable, or very close to it, and this lead to me remembering a brief chat I had with Jayne from Spectre Fleet (and the guest FC for Ganked 109) about such things. Jayne actually asked his FCs about HAC usage and had a positive response.

So here I am with a poll for you all to complete too. So if you would love to bring serious ships like HACs (Shield or Armour depending on your skills/the theme) to Ganked, or just want to sway me from this course then vote in the poll below:

Would you be up for this event?

View Results

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For those concerned that this may see Ganked become more serious in future, do not worry, despite all the changes over the last year we have not – I may have but I am special – and we will continue to not take things too seriously as long as we get some epic fights doing what we do. We will continue to fly inclusive open roams with inclusive setups, its just that from time to time, the theme will lend itself well to HACs and other specialised hulls being flown in large numbers, while supported by t1 variants and tackle and all the toys you normally bring to Ganked.

Apr 302014
 

Back in late 2012, a MMOFPS launched that I decided that I wanted to play, that game was Planetside 2.

I took many of you along with me on that wild ride.  Then we got sidetracked by things in EVE and I ran for CSM and so on and so we stopped playing.  We tried again a while ago, but SOE had the bright idea to turn our regular play day into patch day. Which sucked all the fun out of that given other days are reserved for other things.

However, SOE finally did something right.  The forerunner to PS2, Planetside, was opened up as Free 2 Play yesterday.  And the best F2P of all. One with NO cash shop and no cash advantages over others. Admittedly PS1 is as old as EVE, looks like ass, has some broken aspects that SOE wont touch however compared to PS2 is a veritable feast of features and meaningful combat opportunities.

So for the first few weeks of the newly reprised PS nights, we will be playing Planetside 1.  Get it here: https://launch.soe.com/installer/PS_setup.exe  It is a small 1.8gb download. You can use your existing SOE accts to log in I think (Not ProSeiben).

We will be playing Planetside every other Wednesday starting today April 30th from around 18.00 UTC. And every other Tuesday starting on May 6th.  Obviously if the wider community interest in PS1 dies, we’ll switch back to PS2 on those nights, but for now old school fun times are a go.

And in a small change from our PS2 faction choice, in PS1 we play as New Conglomerate (NC.).  As thats the faction I have played in PS1 for ever. I can be found on one of the following characters:

Mangala, Eaglestalker, Thevir, VirMax, Walkindude, EnginVir, Tiberian3

Some useful tips can be found here – the DO THE VR TRAINING one is like the most important:

http://www.planetside-universe.com/showthread.php?t=42566

https://forums.station.sony.com/soe/index.php?threads/for-new-players.11500063743/

http://www.reddit.com/r/Planetside/comments/24bpz1/planetside_1_is_really_confusing/

http://www.reddit.com/r/Planetside/comments/24btqu/new_player_ps1_tip_use_the_vr/

http://www.planetside-universe.com/showthread.php?t=55203

 

And here are a few videos: